Browsed by
Month: March 2019

IndieGoGo campaign is live!

IndieGoGo campaign is live!

The time has finally come to gather funds needed for doing the remainder of the game! You can get some awesome perks by supporting me: Early Access, game’s awesome soundtrack and game itself discounted from the regular planned price, Galaxy Database in PDF or hardcopy and even an opportunity to design your own enemy or have your name appear on a blimp in-game! Click here to help this game come to life in all its glory!

Designing audio for video games, part 1

Designing audio for video games, part 1

I find the value of audio in video games immensely important, on par with graphic representation. It enables you to pull the player into the world you designed and help him immerse in the way you imagined it to exist. I believe implementing sound is usually left as the last thing to do (when you work alone) unless you are making a music-based game, but when my inexperience with implementing audio into a video game is taken into account, there’s…

Read More Read More

Demo released!

Demo released!

Wow, almost four years of work for a humble demo. But things will only get faster and better now that the solid foundation has been laid. Steam – https://bit.ly/2FayeNc Itch – https://bit.ly/2Y5Miz0 GameJolt – https://bit.ly/2XWncCr  I hope you’ll enjoy it, all feedback is welcome!