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Rick Henderson: Eternal Arena announcement

Rick Henderson: Eternal Arena announcement

After a few years of on and off work (to be honest, i was exhausted after working on Rick Henderson) on a small spin-off game to Rick Henderson i can proudly say the work is getting done. The demo of the game will be available for buyers of the Rick Henderson Physical Edition (the edition that comes with a floppy disc) for Switch and PS5 and they will get the access to a special repository on Steam while the game…

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Rick Henderson – Physical Edition

Rick Henderson – Physical Edition

It was long overdue due to COVID epidemic that certainly shook things up in the physical world, i am proud to announce that, thanks to passion of EastAsiaSoft and VGNY SOFT, Rick Henderson will finally see the light of day in the form of a physical edition for Nintendo Switch and PS5.Extra editions will have a lot of goodies, including the floppy with a demo of Rick Henderson: Eternal Arena, a spin-off of the original game.

Visual scripting – The good, the bad, the ugly

Visual scripting – The good, the bad, the ugly

I was contacted by someone regarding Playmaker development and it inspired me to write a blog about visual scripting in general and how few programmers are actually using visual way to make games. It’s fast and easy to learn, but comes with its own set of caveats. I never inteded to make games. I grew up playing video games on C64, Amiga and PC but that was it.  A while ago (like 7 years ago) i wanted to change my…

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Rick Henderson goes to Early Access on 23.12.2020.!

Rick Henderson goes to Early Access on 23.12.2020.!

Current Early Access version contains: ■ Three player ships with different special abilities and stats■ 40 different enemies■ 5 levels■ 5 bosses in three variations each (15 bosses total)■ 25 weapons■ 250 unique waves■ 5 random events (Warp Malfunction, Asteroid Field, Minefield, Laser Barrage, Meteor Storm)■ 20 perks to choose from at the end of each level

Rick Henderson on GDWC2020

Rick Henderson on GDWC2020

I’m proud to announce that Rick Henderson has been selected as a participant in the Game Development World Championship 2020 in the commercial title category. GDWC has been (to my knowing) been held since 2012., and it’s a great way to help developers gain visibility. In today’s video game market, which is overly saturated, it’s quite hard to get your game noticed unless you have a strong publisher, so every bit counts. That’s why, my dear subscribers, i need your…

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Beta testers wanted!

Beta testers wanted!

As the early access draws near, i need some people for testing the game and giving me their opinions and bug reports. All testers will get access to latest version in the dev branch and a steam key when it gets to early access. You can apply by posting here: https://steamcommunity.com/app/1023790/discussions/0/2865909716042511185/

IndieGoGo campaign is live!

IndieGoGo campaign is live!

The time has finally come to gather funds needed for doing the remainder of the game! You can get some awesome perks by supporting me: Early Access, game’s awesome soundtrack and game itself discounted from the regular planned price, Galaxy Database in PDF or hardcopy and even an opportunity to design your own enemy or have your name appear on a blimp in-game! Click here to help this game come to life in all its glory!

Demo released!

Demo released!

Wow, almost four years of work for a humble demo. But things will only get faster and better now that the solid foundation has been laid. Steam – https://bit.ly/2FayeNc Itch – https://bit.ly/2Y5Miz0 GameJolt – https://bit.ly/2XWncCr  I hope you’ll enjoy it, all feedback is welcome!

Perspective of living as an indie dev in my country

Perspective of living as an indie dev in my country

Game development is a really nice job, at least when you’re an indie, not a cog in an AAA crunching machine. You can sit in the comfort of your home and have no expenses for commuting, office rental and eating out, at least that’s how i imagine it to be. But the real question is – can you earn a living wage by doing it? You can read a lot on indie game developer hardships these days. Things are looking…

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Interview with Play! Zine

Interview with Play! Zine

Hi Uroš, we’re glad that we finally have the chance of doing this interview. For starters, can you tell our audience a bit more about your project – what is Rick Henderson? In short, Rick Henderson is a horizontal-scrolling endless shooter. Five factions, five bosses, loads of guns, perks, great music and beautiful pixel art graphics. When you get to the end, you go on – until you leave your bones in space. How did the whole story start and…

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